Woke IGN Reporter RAGE QUITS Twitter After Failing to Cancel Black Myth: Wukong! Rebecca Valentine, the IGN reporter who smeared the developers of Black Myth: Wukong from Game Science, has officially run for cover. She’s now locked her account on X, protected her posts, and updated her bio to indicate she’s no longer using the platform. And yet, the truth of her smear campaign and the massive success of Black Myth: Wukong stand in stark contrast to her desperate retreat.
Valentine’s hasty exit from X comes right after Black Myth: Wukong smashed records with 2.2 million concurrent players, making it the second most-played game on Steam of all time. It’s a resounding success that flies in the face of Valentine’s baseless accusations. As of now, 1.8 million players are still diving into the game, which has garnered overwhelmingly positive reviews—around 97%—on Steam. It’s clear that players aren’t just buying the game; they’re loving it.
Valentine, along with her colleague Khee Hoon Chan, tried to tarnish the developers back in November 2023 by accusing them of sexism and misogyny. They reported that several posts surfaced from Chinese social media, alleging inappropriate behavior within Game Science. However, the article lacked concrete evidence and was filled with dubious translations that exaggerated the situation. For example, one of the mistranslations included a social media post from the co-founder Fang, which Valentine twisted into a grotesque narrative. The reality? It was a common idiom in Chinese, completely misinterpreted to fit a sensationalist agenda.
Despite the outcry from the Chinese gaming community, Game Science chose to focus on their work and let their game speak for itself—a strategy that has clearly paid off. Valentine’s attempts to shame the developers for their past mistakes, which they’ve since learned from, only highlight her agenda-driven reporting. Even when faced with overwhelming criticism from both the Chinese and international communities, Valentine continued to push her narrative, completely disregarding the truth.
In the end, Black Myth: Wukong not only weathered the storm of controversy but emerged victorious, proving that talent and dedication triumph over smear tactics. Valentine’s retreat from X, locking her account and blocking countless critics, is nothing more than a desperate attempt to avoid accountability for her own actions.
Let’s not forget: she even tried to claim that the absence of female characters in the demo was a sign of sexism, conveniently ignoring the fact that female characters were shown in trailers and confirmed for the final game. Her statements are not only disingenuous but outright ridiculous.
As Black Myth: Wukong continues to dominate, Valentine’s influence wanes. This isn’t just a victory for Game Science; it’s a victory for gamers and developers who refuse to bow to false narratives.
Woke IGN Reporter RAGE QUITS Twitter After Failing to Cancel Black Myth: Wukong! Rebecca Valentine, the IGN reporter who smeared the developers of Black Myth: Wukong from Game Science, has officially run for cover. She’s now locked her account on X, protected her posts, and updated her bio to indicate she’s no longer using the platform. And yet, the truth of her smear campaign and the massive success of Black Myth: Wukong stand in stark contrast to her desperate retreat.
Valentine’s hasty exit from X comes right after Black Myth: Wukong smashed records with 2.2 million concurrent players, making it the second most-played game on Steam of all time. It’s a resounding success that flies in the face of Valentine’s baseless accusations. As of now, 1.8 million players are still diving into the game, which has garnered overwhelmingly positive reviews—around 97%—on Steam. It’s clear that players aren’t just buying the game; they’re loving it.
Valentine, along with her colleague Khee Hoon Chan, tried to tarnish the developers back in November 2023 by accusing them of sexism and misogyny. They reported that several posts surfaced from Chinese social media, alleging inappropriate behavior within Game Science. However, the article lacked concrete evidence and was filled with dubious translations that exaggerated the situation. For example, one of the mistranslations included a social media post from the co-founder Fang, which Valentine twisted into a grotesque narrative. The reality? It was a common idiom in Chinese, completely misinterpreted to fit a sensationalist agenda.
Despite the outcry from the Chinese gaming community, Game Science chose to focus on their work and let their game speak for itself—a strategy that has clearly paid off. Valentine’s attempts to shame the developers for their past mistakes, which they’ve since learned from, only highlight her agenda-driven reporting. Even when faced with overwhelming criticism from both the Chinese and international communities, Valentine continued to push her narrative, completely disregarding the truth.
In the end, Black Myth: Wukong not only weathered the storm of controversy but emerged victorious, proving that talent and dedication triumph over smear tactics. Valentine’s retreat from X, locking her account and blocking countless critics, is nothing more than a desperate attempt to avoid accountability for her own actions.
Let’s not forget: she even tried to claim that the absence of female characters in the demo was a sign of sexism, conveniently ignoring the fact that female characters were shown in trailers and confirmed for the final game. Her statements are not only disingenuous but outright ridiculous.
As Black Myth: Wukong continues to dominate, Valentine’s influence wanes. This isn’t just a victory for Game Science; it’s a victory for gamers and developers who refuse to bow to false narratives.